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D3DSN Resurrection?

Posted Friday, February 25th, 2005 4:26:00 pm
Amazingly, I actually got around to doing some work on the D3DSN project. Which is odd because I haven't played Descent in about 15 months now, but something in me wanted to go back and take another look at it. Not only did I fix the annoying bug where you get 100% CPU utilization when running 2 servers, I actually started adding features!

There's a lot I wanted to do with this next version, though, and motiviation isn't all that high to get anything done to be completely honest. I guess it's just a curiosity I have to poke at every once in a while.


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